I am a technical Maya artist with five years industry experience at a BAFTA winning TV production company. I have worked on Commercials, Children’s Programmes, Titles, Idents and Pitches for clients including the BBC, Cartoon Network, Nickelodeon, ITV, Sky and Disney.
I have experience in both realistic and toon style character setup, MEL and Python programming, pipeline management and development and fur, muscle and liquid simulation. I have also held a lead role on a number of productions and supervised modelling and rigging teams.
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